![]() The Foreman had been granted access to advanced vehicles and technologies for this occasion, allowing him use of Storm Columns, Planetary Assault Carriers, and Annihilator Tripods. While Nod fought to protect the tower on one side, Foreman 371 defended the Threshold from the north-east, and intended to evacuate his Mothership from there. If the tower could be completed it would become invulnerable to all further attack. The situation became critical for both Scrin and Nod as the incomplete Threshold 19 became the last tower standing. A trusted field commander was dispatched to see it done. Kane too sought the construction of a tower to fulfill his plans and ordered Nod to aid the Scrin in their defense. The AI and the Foreman ultimately disobeyed their orders and focused on defending Threshold 19, the tower nearest to completion. Without an operational tower, the Scrin would be stranded in the Solar system, and the Foreman would die without access to a vital Tiberium infusion. The crisis came to a head as the incomplete Threshold assemblies came under GDI attack. The Overlord, through its underling the Supervisor, ordered Foreman 371 to continue investigating Kane, while the Foreman's artificial intelligence assistant insisted that a Threshold be completed first, so as to provide a method of escaping the planet. The Scrin reaction to the turning tide was hampered by disagreements within their command. Once the initial surprise wore off GDI counter-attacks began containing and pushing back the invaders. They soon discovered human resistance to be far above what the harvesting force could handle. Unlock all Nod Movies - Get the "Nod Campaign," acheivementīeat both the GDI and Nod campaigns to unlock the Scrin campaign.The Scrin invasion met with initial success and they began erecting the Threshold towers. Unlock all GDI Movies - Get the "GDI Campaign," acheivement Nod Campaign unlocked - get the "nod unleashed," acheivement Unlock all alien moves - get the "Something to write home about," acheivementĪlien campaign unlocked - Get the "The truth," Secret acheivement The truth(20)-Completing both GDI and Nod campaigns. Welcome to 2047(20)-Press the A button 2047 times, the year the game takes place. Losing Face(0)-lose to someone ranked 20 below you in a MP ranked game Mister NO it all(0)-skipping boot camp suggestion from SP The Golden Rule(0)-lose 5 MP games in a row ![]() Simon Says, You LOSE(0)-lose a single player game 3 times in a row Nod Unleashed(5)-Complete the GDI TOW: Washington D.C. Moeblus Award(20)-Gather 100,000 in MP games Something To Write Home About(220)-Complete all 3 campeignsĭr. GAME OVER!(100)-Finish Alien /w gold medal and bonus ribbon You Can't Kill the Messiah(100)-Finish Nod /w gold medal and bonus ribbon McNell Legacy(100)-Finish GDI /w gold medal and bonus ribbon Nod Silver(25)-Finish Nod /w silver medal and bonus ribbonĪlien Silver(25)-Finish Alien /w silver medal and bonus ribbon GDI Silver(25)-Finish GDI /w silver medal and bonus ribbon Nod Bronze(20)-Finish Nod /w bronze medal and bonus ribbonĪlien bronze(20)-Finish Alien /w bronze medal and bonus ribbon GDI Bronze(20)-Finish GDI /w bronze medal and bonus ribbon Command & Conquer 3 Tiberium Wars achievements Now you have a tank with formidable armor, a railgun to kill infantry and and its main cannon to decimate vehicles. Once you have done that upgrade them with the railgun upgrade, (which you can get in techcenters) and you are done. To win most GDI missions you will need to build mammoth tanks. ![]() Strategy For Most GDI Missions with Mammoth tanks in them The "Good" Ending - Don't use Boyle's Liquid Tiberium Bomb The "Bad" Ending - Use Boyle's Liquid Tiberium Bomb
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